Game Programmer

Hoi, I'm Jesse Roffel, a Game Programmer. looking for an internship starting September 2020.

I'm interested in writing C++ backend (engine) systems and would like to grow to be an Engine Programmer.

At the moment I'm a third-year student third-year student following a international Bachelor at Breda University of Applied Sciences (previously known as NHTV)

Portfolio

Seaplane (TBA)

Seaplane is an open world exploration game in which you are a seaplane pilot in the Scottish Hebrides. You will be completing missions and dog fighting against enemy planes.

Project information
Duration:
September 2019 - June 2020
Team Size:
9 Programmers, 12 Designers, 8 Artists and 1 Producer
Engine:
Unity
Role(s):
Tool Programmer, Gameplay Programmer
Language(s):
C#
Technologies:
Unity DOTS, Visual Studio, Jenkins, Perforce
Project hightlights
Quest System
The project has an in-depth quest system that designers has been taught by us in which they create new quests in C#.
Unity DOTS
Following the trend of data oriented systems, this project utilises the new entity component system to allow a better open-world experience.
Read more
Seaplane (TBA)

Seaplane is an open world exploration game in which you are a seaplane pilot in the Scottish Hebrides. You will be completing missions and dog fighting against enemy planes.

Project information
Duration:
September 2019 - June 2020
Team Size:
9 Programmers, 12 Designers, 8 Artists and 1 Producer
Engine:
Unity
Role(s):
Tool Programmer, Gameplay Programmer
Language(s):
C#
Technologies:
Unity DOTS, Visual Studio, Jenkins, Perforce
Project hightlights
Quest System
The project has an in-depth quest system that designers has been taught by us in which they create new quests in C#.
Quest System
The project has an in-depth quest system that designers has been taught by us in which they create new quests in C#.
Read more

Preferred toolset

20 Projects

3 Years

Bachelor education

Currently I am third year programmer following a Bachelor International Creative Media and Game Technologies with programming as it's direction at the Breda University of Applied Sciences where I expect to graduate in 2021.

During which I plan to apply for an internship and future job to further expand my knowledge in programming and create functionality and experience for others.

Tech Skills

Main programming languages inclusing scripting languages where C++ is my main language with all other languages assisting me in creaitng tools, aid me with development or provide scripting accessibility.

For most projects in teams game engines are used in which Unreal Engine 4 has been the main focus. Next to working with Scrum practices I'm familiar or experienced with other development tools.

Windows has been the main platform for most projects but over the years I have worked on projects that had multiple target systems. Mainly targetting entertainment games, others for experimental or practical solutions.

Soft-Skills

  • Self-explanatory code
  • Pro-active

With projects I have been on my own and in teams with different sizes that contained people with different roles and divisions. I have received feedback as person that assists others, reliable, flexible, active in the team and make meaningful and helpful contributions to the projects.