Game Programmer

Hoi, I'm Jesse Roffel, a Game Programmer. Looking for an internship starting September 2020.

I'm interested in writing C++ backend (engine) systems and would like to grow to be an Engine Programmer.

At the moment I'm a third-year student third-year student following a international Bachelor at Breda University of Applied Sciences. (previously known as NHTV)

Portfolio

Seaplane (TBA)

Seaplane is an open world exploration game in which you are a seaplane pilot in the Scottish Hebrides. You will be completing missions and dog fighting against enemy planes.

Project information

Duration:

September 2019 - June 2020

Team Size:

9 Programmers, 12 Designers, 8 Artists and 1 Producer

Engine:

Unity

Role(s):

Tool Programmer, Gameplay Programmer

Language(s):

C#

Technologies:

Unity DOTS, Visual Studio, Jenkins, Perforce

Project hightlights

Quest System

The project has an in-depth quest system that designers has been taught by us in which they create new quests in C#.

Unity DOTS

Following the trend of data oriented systems, this project utilises the new entity component system to allow a better open-world experience.

Read more

Reptoads

Seaplane is an open world exploration game in which you are a seaplane pilot in the Scottish Hebrides. You will be completing missions and dog fighting against enemy planes.

Project information

Duration:

September 2019 - June 2020

Team Size:

9 Programmers, 12 Designers, 8 Artists and 1 Producer

Engine:

Unity

Role(s):

Tool Programmer, Gameplay Programmer

Language(s):

C#

Technologies:

Unity DOTS, Visual Studio, Jenkins, Perforce

Project hightlights

Quest System

The project has an in-depth quest system that designers has been taught by us in which they create new quests in C#.

Unity DOTS

Following the trend of data oriented systems, this project utilises the new entity component system to allow a better open-world experience.

Read more